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Starcraft 2 editor all units
Starcraft 2 editor all units











starcraft 2 editor all units

Also their ultimate air unit, the Mothership, had way more options to decide the possible outcome of a game.ĭuring the development of StarCraft II there were quite a few features that just didn't make it into the current version of SC2. They lost crisp units like the Purifier with their special attacks and the Star Relic, an air unit with gamechanging abilities. Within their base they were able to choose from different versions of a Pylon, granting new options to support their economy and army. The powerful Protoss arsenal for units was the biggest of the three races, and they, too, lost a wide variety of abilities. One thing that the Protoss from development have in common with the Protoss now, is that they have expensive, strong units. Even with being able to turn enemy buildings and units into infested friendly units they had the power to turn seemingly lost battles against overwhelming enemies in seconds into an open-end fight or even in favour of Zerg.

starcraft 2 editor all units

The other two spellcasters, the Overseer and especially the Infestor had way more and quite interesting abilities. For that and many more abilities, Zerg was only able to get one Queen at a time, like the Protoss Mothership now. In this case the ability to grant better static defense by making every Zerg building a possible defensive building. The Queen was able to morph, just like the Hatchery, into a better version with more features. Their focus was on spellcasters, namely the Infestor, the Overseer and the mighty Queen. The Zerg, now known as a race with cheap units built in quantity, were the race that lost most upgrades and abilities but least amount of buildings. Whole bases were capable of getting relocated almost without any harm. Even the heavy Thor was made on the battlefield by a SCV. And the Starport was capable of being upgraded to a Starbase - a building that was able to produce air units while flying. Sensor Towers, Tech Labs and Missile Turrets were able to Salvage just like Bunkers can now. The famous Terran flagship, the Battlecruiser, was able to adjust its weapons to the enemy.īut out of all that, bases were very dynamic. Reapers being able to utilize stim, early and midgame harass was one of the Terrans speciality. With units like the Diamondback and the Firebat, they were able to deal a good amount of damage, quite fast. Terran from the time in development were even more able to customize especially their base to become more of a dynamic race. In Wings of Liberty the Terran are characterized by mobility and good defense.













Starcraft 2 editor all units